Theta
All paths

21 days

Fighting Addiction

Go into the rooms of the soul. Name the old beliefs. Release the pattern. Win the next hour.

A daily fight practice for craving and habit. This is not medical advice.

Your builder

Day 1 of 21

0/21 kept

One new day on this path each calendar day. Miss a day and you pick up where you left off — the path does not start over. Other paths can still be sat today.

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How it works

Each day is its own descent — a different room in the subconscious, a different old belief to take off the wall.

Sit with the voice on. Ara takes you down for more than ten minutes: trance, the room, the release, then addiction-free affirmations.

The last two minutes are only the theta pulse. Headphones. One new day each calendar day. Miss a day and you continue from where you left off.

This is hypnosis for the fight, not medical advice. It does not replace a clinician, a group, or care you already need.

Care

This is not medical advice. These sittings are for rest and practice only.

Do not use them while driving or where you must stay alert.

If you are in withdrawal, crisis, or danger, that care still belongs with a professional. You can pause, open the eyes, and feel both feet.

This path is part of Theta Circle. Join to sit all twenty-one guided days.

Join Theta Circle
  1. 01Name the EnemyThe naming room. Say what has you. No glamour. No denial.
  2. 02Hold the LineOpens after the day before
  3. 03Ride the UrgeOpens after the day before
  4. 04Empty HandsOpens after the day before
  5. 05One More BreathOpens after the day before
  6. 06Break the DealOpens after the day before
  7. 07Know the AmbushOpens after the day before
  8. 08Shame is the Ally of the HabitOpens after the day before
  9. 09Fight With a SubstituteOpens after the day before
  10. 10Night FightOpens after the day before
  11. 11Get Back UpOpens after the day before
  12. 12Leave the Old BattlefieldOpens after the day before
  13. 13What It Was Standing In ForOpens after the day before
  14. 14Take Back the MorningOpens after the day before
  15. 15Let the Body Come Off ItOpens after the day before
  16. 16Lay a New TrackOpens after the day before
  17. 17Call In HelpOpens after the day before
  18. 18Win the Boring HourOpens after the day before
  19. 19Drop the Case, Keep the FightOpens after the day before
  20. 20Win TodayOpens after the day before
  21. 21Stay in the FightOpens after the day before